Salthon Plain: The Curse
Friday November 17, 2023 at 8:30pm | d&d, salthon plain, game session notes | Comments (0) » |

- As the group made their way northward toward the glacier that filled the pass between the two mountain ranges, they came upon a group of pixies curious as to the reason for their presence, and a frozen skeleton that "awoke" and demanded "where is it?". They attempted to fight off the skeleton, but whatever force was animating it seemed to depart before it could be defeated. Kugrash decided to smash the remains of the skeleton, just to be sure. The pixies told them that the fae queen had said they were not allowed to be there, but they seemed hopeful that the "children" might end the "curse".
- The group finally located the ruin of the next tower - finding it was little more than a ring of foundation stones filled with bone. In the center of it however, was a stone table on which were a number of scrolls and parchments, some large natural crystals, and a shrine to a goddess of magic or fate. As they investigated, a ghost appeared near the table, seemingly in the midst of some prayer or ritual. Jaydah attempted communication with him in the ancient langage she'd been studying, but this proved difficult. She was able to discern that he was looking for some kind of "gift", and there was some urgency to the errand.
- As they were talking, the bones began to stir, and out of them rose a skeletal serpentine form. It chided the ghost before turning to Jaydah and the others, telling them that they were meddling in affairs that were beyond them...
Deadlands: Trouble in the Street
Thursday October 19, 2023 at 8:30pm | deadlands, game session notes | Comments (0) » |

- The following day each of them spent some time in down doing different things. Around noon, they all happened to be on the very crowded street in front of the Palace Saloon. A drunk from inside stumbled into Montana and immediately started a fist fight, which quickly spread through the crowd. As it unfolded, it becamse apparrent to the PCs that something was "wrong" with the people involved - and some of the bystanders. The fight continued until Kevin and the town marshal showed up with a pump wagon and started dousing the participants - at which point the marshal declared that Montana was under arrest for the murder of the Grayfalls marshal three years earlier.
- There was a brief standoff after which Montana agreed to go relatively quietly. The others attempted to find a way to help, but eventually ended up back at the Palace. As Percy had something to drink and proceeded to have a run of bad luck at cards, Lily returned to talk...
Salthon Plain: Consequences
Friday October 13, 2023 at 9:00pm | d&d, salthon plain, game session notes | Comments (0) » |

- The creature - a manticore - had come to ambush them with a trio of Kenku assassins. The fighting was fierce, but in the end there were no fatalities. The group managed to drive the monster away, the kenku retreated, an though Mido and Anders had sustained some serious wounds, Carmella was able to bring them back from the brink.
- The following day their companions continued their survey of the ruin site, but the group spent most of their energy debating what to do next. Should they return to Ereland with Fyndwhyr to get paid and evaluate the next move, or should they continue north to the glacier to see what they could learn now, since they were so close. They ultimately decided on the latter, trusting Stahzer and the dwarf Millek to get the others back to the city safely.
- As they left the ruin site the following morning heading northward, they were met by a pair of fox-like fae creatures. They were warned that the forest queen of the fae held the humanoids of the plains in contempt for wrongs of the past - and that the "curse" the land was rooted in the judgement a "vile goddess". If they were to continue on their path, they must face that past, or be forever lost...
Deadlands: Immortal Struggle
Friday September 29, 2023 at 8:30pm | deadlands, game session notes | Comments (0) » |

- Kevin awoke the others and they made their way downstairs. Sister Bower's voice beckoned him to come speak with her, but the shadows and smoke surrounding her were becoming malevolently alive. Skeletal figures emerged from the thickening shadow and began attempting to drag her deeper into the void, while others lashed out at the investigators.
- Kevin invoked his holy powers to try to keep the demons at bay long enough to ascertain the nature of the situation, but Percy, feeling she was the heart of the "problem", turned his gun on Sister Bowers' form, which burst into cold ash as the shadows evaporated. The shrieking sound the reverberated throughout Flagstaff in the following stillness chilled all who heard it to the bone...
Salthon Plain: Paths to the Past
Friday September 22, 2023 at 8:30pm | d&d, salthon plain, game session notes | Comments (0) » |

- The group spent some time discussing their next move. Fyndwhyr and his group were planning to head back after the following day's observations in order to reassess and decide how to act on this new information about the lost city's location being covered by an enormous glacier. Some of them, however, believed it might be better to continue on from their current location to see what they could see, rather than going all the way back to Erelan - not to mention the urgency expressed by some mysterious parties, and some concerns as to whether the paranoid Lord Velior would allow Fyndwhyr further leave and resources given the recent issues with gnolls, kobolds, and the dragon.
- The group spent the rest of the afternoon making a cursory examination of the ruins, finding only one other building that was much more than foundation stones. It seemed to be some sort of hall or temple, and contained in its primary chamber a toppled statue.
- As the day waned, the group traveled a little way away from the ruin to make camp. During Carmella's watch, a shadow crept silently into camp - a monstrous winged cat with a grotesque humanoid face...
Deadlands: Arrival
Friday August 25, 2023 at 8:30pm | deadlands, game session notes | Comments (0) » |

- Lily almost immediately rounded on Percy, blaming him for her circumstances and punching him squarely in the face. Turning to Kevin, she demanded to know why a man of the cloth would be associating with... ...him. It was at this point that Milton began to crack, convinced that Lily was possessed. He drew his gun and shot, but the bullet ricochet and grazed George instead. Kevin managed to knock the gun away and Milton fell back. Though tension between the group remained, they slowly returned to their resting places as the wilderness quieted around them.
- The group continued on their way to Flagstaff, making the best time they could. Unable to reach the town by nightfall, they were forced again to camp in the wilderness. The night was interrupted only by loud thunderclaps directly overhead - but no rain fell.
- They made it to town by late morning the following day, and were confronted near the edge of town by a pair of men asking questions. There had apparently been a number of disappearances of late, and they'd been hired by one bereaved family to investigate.
- The group spent some time looking around the town before taking accommodations at the Goldenfields Hotel - which seemed to be the most comfortable place available. They were enjoying their first rest indoors in several days when Kevin was awakened by a knock and voice outside his door. A voice he recognized as the nun who'd saved his life outside of Grayfalls. Out in the hall, the voice seemed to be coming from downstairs - and was accompanied by the smell of smoke...
Salthon Plain: Buried in the Past
Friday August 11, 2023 at 8:30pm | d&d, salthon plain, game session notes | Comments (0) » |

- The group spoke briefly with the strange old woman - whom Carmella suspected as a fae hag - but though she offered to reward or assist them in their exploration, her manner didn't inspire trust and she departed when they seemed disinclined to bargain.
- Within the ruin itself, the group found mostly foundational stones and overgrown cobbled streets. The two largest structures that were more intact were a large hall or temple-like building, and the lower floors of a small watchtower positioned near a ravine containing what looked like supports for a bridge or pier.
- As they neared the watchtower, they were attacked by a floating creature with 4 tentacle-like eyestalks. After brief engagement, they managed to subdue the creature and trap it within a web spell.
- Inside the tower, they found a great number of bones in piles and a large metal chest. The chest was locked and trapped, but Jaydah was able to get it open, finding a sizeable treasure of coins and items inside.
- The real discovery however, was what they found upstairs: a wall-mounted etched metal map showing the entire region as it apparently was in a prior age: the entire Plain was apparently and inland sea, and a large waterway flowed through what was now the dark forest they were exploring. More notably, the map showed a large star along the coast to the north - at a place now covered by a massive glacier...
Salthon Plain: Decay
Friday July 14, 2023 at 8:30pm | d&d, salthon plain, game session notes | Comments (0) » |

- Following Mido's cries, they found him tangled in the vines of yet another blight, and being dragged toward the ruin of a stone tower. They fought off the remaining plant creatures and decided to investigate the tower, which they believed to be the ruin they had been searching for.
- Only the first 15 feet or so of this tower remained, and it was almost entirely occupied by a large, twisted tree. As they approached, the tree animated and began lashing out at them with snake-like roots and branches. They engaged the creature long enough to decide they didn't have the resouces to destroy it - but not before Jaydah caught sight of a grotesque statue of a woman tangled in the tree's roots.
- Continuing much further west, they at last arrived at their original destination: the ruin of some sort of settlement. As they approached, they were met by an old woman with a bag full of bones. She told them there would be no treasure to be found in this place - only a mad demon and piles of bones...
Salthon Plain: Tangled
Friday June 23, 2023 at 8:00pm | d&d, salthon plain, game session notes | Comments (0) » |

- The group continue northward toward a tower mark they'd seen on maps of the region. They avoided an area containing a giggling presense that unsettled them. Upon arriving at the region, they found the discrepancies between the map versions they had were causing problems. They discussed the direction they should take as Carmella turned herself into a squirrel to climb a tree and try to get a better look from above the forest canopy.
- The group decided to continue eastward toward their ultimate goal. As they passed through an area of thick undergrowth, they found themselves attacked by animate vines and twigs. The resulting skirmish separated the group somewhat, and as the last of the plant creatures fell or fled, they heard a call from Mido who was being dragged away...
Salthon Plain: Ghosts of the Past pt. II
Friday June 16, 2023 at 8:00pm | d&d, salthon plain, game session notes | Comments (0) » |

- The howling wind and the gathering of ghostly entities around the base of the tower - pounding on the tower's ghostly door - caused Eughenn and some of the others to hesitate, but Kugrash, Mido, and Jaydah pushed their way through the ephemeral forms and into the tower. Inside they found the ghostly forms of soldiers attempting to barricade the doors against those outside.
- While they watched what was unfolding, their presense seemed to disturb something else present in the tower. They heard a growling voice from above, and the rattle of bones as a number of humanoid skeletons in the room pulled themselves up and began assaulting them. Outside, the ghostly humanoids pounding on the door began shuddering and transforming into ghostly, wolf-like creatures, which then began attacking.
- There were a number of ensuing skirmishes with ghostly and skeletal attackers. On the upper floor, the group again was confronted by the ghost of a commander-like figure, and again they attempted to engage in conversation that, at times, appeared close to violence. This was avoided successfully again, however - and subsequently, the ghostly forms disappated and the skeletal figures collapsed.
- The group spent some time searching the tower for preserved or magical items that may be of use to them, finding a few. After a brief conversation about the best way to proceed, they began heading north toward their primary objective - only to be met almost immediately by the ghostly form of the wraith they had seen on the river (or one nearly identical to it).
- The wraith once again began questioning them in its harsh voice with words they could not understand. The howling wind resumed, and snow and ice began building up and threatening to cover them as Jaydah did her best to understand any of its words. As its pitch increased, she began hearing other voices - voices asking them why they had come into the cursed lands and if their intention was to defy the will of "the goddess". Jaydah defiantly told it that they did, in fact, and the wraith vanished - along with the snow an ice.