Gaming Projects, etc

Monday June 22, 2009 at 10:22am gaming, video games, music Comments (0) »
Gaming Projects, etc Image

So I just looked at my calendar for last week, and, apart from work, it's completely empty... ...yet, I feel like I've been very busy somehow.

Apart from the Little Fears session (which was awesome :)) we had at the beginning of this month and the Star Wars game I've joined, we haven't gamed in like two months. Yes, I realize that sounds dumb (ala, "aside from this gaming, I haven't gamed at all"). I guess what I really mean to say is that, due to massive scheduling conflicts, both of my normal, weekend gaming groups have been out of commission for a while. Since April 25th, to be exact.

I'd probably be feeling more severe withdraw symptoms, but I've been using the interim to work on my new gaming system. It's currently composed of about 15 pages of rules and examples plus some prototype character sheets. I also bought about $10 worth of glass pebbles to be used as various markers/tokens for this system. It's pretty much ready to playtest at this point and now that the foundation is laid, I'm about ready to move on to writing some setting stuff. The system itself is designed to be setting-independent, so my options for setting design are pretty much limitless. :)

Once the game reaches Beta (that is, once I've had a chance to playtest it for a few sessions), I intend to post everything in its own little corner of my site. I'm really excited about this thing. Some of you know I've designed systems before, but they've all been very informal and not terribly complete - which is to say, once i started fleshing them out, I abandoned the concepts because they weren't going to work as well as I'd like. This one, on the other hand, has proven to be exactly what I wanted, it has been reasonably well documented and has been developed and tweaked over the course of the last year or more. I feel like it has really solidified - and, most importantly, has remained true to its root philosophies (more on that at a later date).


In other gaming news, I'm still very much looking forward to the Mouse Guard game. I actually got the last issue in the current series (Winter 1152) yesterday, and it's quite good. I previously hadn't thought much about Mouse Guard in a while because, as I said, the group has been unable to meet to play the game and I've been working on other projects. Hopefully (reasonably) soon.


On a different gaming note, over the last week, I've begun and nearly completed the original NES Metroid which I downloaded for my Wii. I even got as far as destroying Mother Brain, but was unable to get out before it exploded (possibly because I thought I had to go back out the way I came in). It's been fun, if occasionally frustrating. After I finally beat it, I think i'll see about getting the SNES Super Metroid.


On a not-at-all-gaming note, The songwriting/music part of my brain has been occasionally bouncing some ideas around as well. I really need to start doing some writing for next year's RPM...


~PS

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