So it's saturday.
We don't have too much going on this weekend. I think we are/were going to go walk around at a nearby park (and check out some bike trails), but it's raining at the moment - so that might put a damper on things.
Last weekend, however, was pretty eventful. The first weekend in June is the date of two different local festivals.
First, we went out to Rogersville to the Shakespeare and Friends Renaissance Faire (warning: their website is pretty hideous). It should, perhaps, be noted that I'd never been to a Ren Faire before, so I didn't really know what to expect. I think I had more fun than I thought I would - which is not to say I expected not to like it, I just didn't really know what it would be like.
There were some interesting booths, a lot of impressive costumes and some amusing shows. In particular, I enjoyed the jousting. The guys doing it explained a lot about the competitions, equipment and everything that goes into it.
I took quite a few photos of the faire which I posted on facebook.
Second, there was the Blue Plum in downtown JC. I've been to this festival a few years now. Unlike the Ren Faire, there's not too much to write about it, but we had a good time walking around with our friends enjoying the atmosphere. We also went to a pizza place downtown where we had one of our other friends as a waiter - that was pretty cool (I didn't even know he worked there).
On some gaming and related stuff:
In other news, my WoD campaign has been continuing nicely, though we've yet to get Curtis into it. I've also added some house rules to the core WoD system (surprise, surprise).
I love dice. They give you a nice, tangible connection to what's going on in the game world and they provide an element of unpredictability that's still connected through the rules to what a given character is generally capable of. Dice are great - as a player.
As a gm however, I've found they drive me crazy. I'm trying to juggle the narrative and keep each of the players engaged in the game and I find it to be a huge distraction when I have to stop, roll dice, calculate results and then report numbers back. Therefore, I've basically modified the system such that the players roll all the dice. The WoD system in particular lends itself to this with some only minor tweaks. We're still kind of trying this out and there will still probably be times that I'll roll a dice, but most of the time I'd rather that aspect stayed in the players' hands.
I've also been working on several gaming side projects including another simplistic thematic rpg (like Bot, but completely different in theme) and a couple of board games (which I may or may not be able to manifest).
Patrick ran his Star Wars game on thursday and we ran into a little bit of a hiccup near the end where the mechanics kind of broke down the fun, as it were. I also, unfortunately, found myself to be getting a bit frustrated as I tried to interact with a scene in a way that didn't seem to be jiving with the rest of the group (mostly my fault for not being clear enough).
I mention this not to criticize the game or the players - because I think Patrick's running a great game and the players are participating well - but to point out that even good games can get bogged down by one thing or another. It's just going to happen.
It's easy to look back and say "oh, well person X should have done Y", but when you're actually in the game that's not always so apparent. Still, I think the conversation Rucht, Patrick and I had post-game (even though it was quite late) about how we might address certain issues in the future (both as gms and players) was helpful if only so we didn't all leave on a complete down-note.
Oh yeah, and we gamed at Patrick & Stacie's new house - which is a pretty cool place and about half the distance from here as their old place.
We're two weeks from hosting our FOURTH GitP meetup. This year is shaping up to be much like previous years - which is to say, awesome. As usual, there are some people who can't make it that we'd really like to see, but there are some others we're glad to see returning and a decent number of new people to meet. I think it's pretty cool that this has become a Playground tradition and that people continue to flock to our little town for a great time.
And finally, I think I'm actually going to get to go to GenCon this year!(!!!) I've been saying I want to make it up for that for years now, and I'm excited that I'll finally get to do it. In addition to the con itself, there are a few hard-to-find gaming books I'll be looking for, a few random people I'd kinda like to shake hands with, and a couple of forum communities I'll be looking to hook up with for general fun-times and hanging out. Edit: Badges have been ordered. :)
While we're up there, we'll also spend some time with my parents & Sheri's grandpa. Also, the current plan is to rent a uhaul for the trip back so we can empty out a storage unit Sheri still has up there.