London 1802: All Hail the Queen

Monday November 15, 2010 at 5:30pm world of darkness, london 1802, game session notes Comments (0) »

Molly and Katherine were still standing in the burned clearing when Katherine noticed a massive humanoid-bird, demon-like creature trying to enter the material world from the Shadow where they'd rescued Lance.  It took Katherine a few seconds to shake off the terror that enveloped her before she was able to force the doorway closed, banishing the beat back into the shadow.

Robert and Gerald were in a room of a run-down apartment building adjacent to the clearing where they discovered a strange sculpture of a four-armed human figure with a canine head.  While they were examining it, a massive, deformed figure burst in and began attacking them.  In the insuing fight, Gerald was severely injured.

Molly was able to stop the bleeding and stabilize Gerald's injuries, but he would need hospital care.  Meanwhile, Diana had appeared outside where Lance was and had asked Katherine what had happened.  Katherine called for Elston and asked him to carry Lance's incorporeal form back to the bathhouse.

The group was able to get Gerald to the hospital where he and Robert would spend the night.  Molly and Katherine returned to the bathhouse and spent some time talking to Diana and attempting to discover what was wrong with Lance.  They learned that he was not actually dead, but rather somehow stuck in the Twilight.  By touching his thoughts, Molly was also horrified to learn that his mind was locked in some kind of mental torture.  It took her some time, but she was finally able to pull him free of it.

At the hospital, Robert was dozing in a chair next to Gerald's bed when he was startled by a loud slam which came from the far side of the room near the entrance.  The lamps in the room began to flicker and go out and he noticed a sharp drop in temperature.  He asked Gerald for candle and Gerald, half asleep, pulled a lit candle from the bag next to his bed.  Before Robert had much time to inquire as to how or why he had a lit candle in his bag, he heard footsteps approaching.  A figure stopped at the edge of the illuminated area and told Robert that he had something for him.  The figure dropped something which clattered to the floor inside the lit area - it was a bone-handled knife still dripping with fresh blood.  Robert looked up to ask what this meant, but the figure was already walking away.  The sound of the footsteps continued until it reached the doorway and then stopped.  Robert made his was to the doorway where he thought he saw some shadowy movement, but no one was there.  The hallways were also dark and the building was utterly silent.  On his way back to Gerald's bed, he noticed something else - the other beds in the ward, which had previously held other patients were empty. 

Robert woke Gerald, told him about the situation, and, after finding a wheelchair for Gerald, the two decided they should leave.  As they exited the building, the heard the sounds of breaking glass and found that several of the rooms had been set on fire.  The two headed outside into the pouring rain and, shouting for someone and eventually encountered a couple of the Runners, whom they informed about the situation at the hospital.  The two headed toward the Mitre, a pub which happened to be nearby.

The bartender was surprised to see two patrons enter, doubly so because there was currently a curfew in effect, and triply so because one of them seemed to be in need of hospital care.  He was shocked to hear of the situation at the hospital.  As they were talking, they saw a familiar man in a booth across the room slide out and begin skulking toward them.  It was Hannington.  Placing a crumpled paper on the bar next to Robert he whispered "I think someone was looking for you".  He then walked out into the rain, despite the bartender's warnings about the curfew.

Back at the bathhouse, Lance finally woke up and stepped out of the Twilight.  Seeming confused by his surroundings, he asked a few questions and then hurried out.  Katherine and Molly tried to convince him to stay for a few minutes and managed to do so briefly by showing him the statues of Arthur, Gavin and Gwen, but ultimately he would not be detained.  He told them if they had any other questions they'd have to come with him.  Deciding the ignore the curfew, they did so.

They followed Lance to the Foley Manor, where he began shouting for someone called Sophia as he paced intensely around the entrance hall.  When he got no response, he instead called for Diana, who appeared in a small wooden chair in the corner of the room.  Without hesitating, he asked her where her grandmother was.  She informed him that she hadn't seen her for at least a few weeks.  He was about to storm out of the house when a tall, cold woman appeared from nowhere at the top of the stairway above them.  "Lancelot, when will you stop meddling in matters which are so far above you?"

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