Mysts of the Ninth World: More Than Bargained For

 Numenera artwork © Monte Cook Games
Numenera artwork © Monte Cook Games

- Piper and Garrot load up Jumis and what supplies they had and manage to get the craft off the ground and some distance from the city before they came under attack by the perimeter defences.  They took a hit to the craft's secondary propulsion systems, which Piper was able to patch while dangling from a makeshift harness.  Once away, they discussed their overall plan.  They decided they would stop in the Empire's "Twinned Cities" of Jargolamis/Luigolamis for supplies and components, and then make their way to the Garl Nave to cross the Black Riage into the Ba-Adenu forest and make their way northward from there over the Beyond.  This would mean they'd have little hope of aid should their craft break down, but it also meant they would have little in the way of political trouble.

- Ganthet, Ronin, and their companions continued their fight against the margr band, slowly gaining the advantage.  The holograms that had been shifting overhead suddenly vanished, and some sort of numenera device emerged from the ground - crowned with a bubble of pulsing energy.  The leader and a couple of others broke off their fight with the intruders in order to interact with it: the leader seemed to activate certain controls while one of the others began frantically climbing the structure toward the energy bubble.

- Helios was awakened by a sudden tremor that knocked him out of the bunk and frantic pounding on the door.  It also seemed to be "snowing" inside the building.  Looking out the window, he saw some chaos in the Scavengers' Wreck, but nothing obviously corresponding with the cries of "let us in, it's going to kill us!" coming from the people outside.  He poked his head through the door and told them to calm down, but they just ran off screaming.  Seeing no apparent threat beyond the crazies outside, Helios barricaded the door and went back to sleep.

- Naran and Martylla had been making their way to the DataVault when the snow storm hit.  Naran found that contact with the crystals caused vivid hallucinations and disorientation, but Martylla and the other skeane seemed unaffected.  She made it to the DataVault only partially conscious and the next they she knew she was in some distorted facsimile of Arable.  Uncertain of her surroundings but following the cues provided, she and Martylla navigated the construct, spoke with some of the "people" there, and eventually emerged with 3 marker keys.  Taking advantage of the chaos created by the storm, Martylla was able to get them to an unattended "lift" within the vault where they could use their keys to access the correct data-drives to get the information they were after: where was Helios?  The data in the vault seemed to answer their question - as well as a few more unasked.

- +2xp

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