Mouse Guard 1156: An Old Enemy

 Mouse Guard artwork © David Petersen. Fate logo © Evil Hat Productions
Mouse Guard artwork © David Petersen. Fate logo © Evil Hat Productions

Having been unable to run my normal, in-person games for some time, and with things looking more and more like it'll be a while before I can, it seemed like it might be time to start a remote-play game.  Since Taylor & Dave had been begging me for some time to run some kind of Mouse Guard game, it sounded like a good choice.


System: Fate Core

Setting: The Mouse Territories

Players: Sheri, Taylor, Dave

Schedule: Remote play, TBD



- Hakett [Dave] :: Crabby Patrol Leader

- Nip [Sheri] :: Field Scholar Guardmouse

- Clove [Taylor] :: Battle-ready Tenderpaw


Session Highlights:

Hakett received a mission from the matriarch a bit earlier in the season than is usual.  He and his patrol were to make their way southwest to the fallen settlement of Walnutpeck to look for evidence of new weasel activity.  They'd still need to perform the other expected Guard tasks for this time of year, however, and on their way to the first stop at Ivydale encountered a section of the road that had been completely washed out.  Deciding not to perform the 'quick fix' through the brambles atop the hill, they backtracked to the neighboring valley and cut a new path south.  While doing this, they encountered a wandering badger, which they managed to avoid - but its presence so close to Lockhaven and Ivydale was concerning.  Upon reaching the settlement the next day, the guardmice discovered a pair of young mice from the settlement had gone missing...

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