Hannah has played No Thank You Evil and enjoyed it, but we may have reached a point where it's simplicity and whimsy aren't quite as enticing as they used to be. Not that she doesn't like kid things, but she's 9 now and has been into Harry Potter, Avatar, and some fantasy books that aren't quite as "for small children".
Trying to think of some more creative things to do during this pandemic thing, when we asked if she would be interested in playing D&D, she was adorably excited. Because I'm me, I spent way too long conceiving of a setting (and WAY too long drawing a map for it). We ordered her some dice of her own, and this last weekend spent an evening and an afternoon rolling up characters and starting an adventure.
System: D&D 3.5
Setting: The Kingdom of Elionde
Players: Sheri, Hannah
- Iris [Hannah] :: Elven Druid
- Ivy [Sheri] :: Elven Monk
Twin sisters Iris and Ivy had happened upon the mostly-forgotten mystery of a famous druid from their country called Elam Nethley. Nethley possessed a potent magical talisman said to have been blessed and empowered by the angel Saphrielle. Around 50 years ago, he had traveled north in search of a lost temple and never returned. Magical attempts to contact him or discern his fate failed, but a divination suggested that if any were searching for him, they should travel to the Kingdom of Elionde.
Iris and Ivy had been travelling along the west road through the White Ridge Forest for more than a week when they arrived at the tiny logging village of Bolgrove. Stopping at the tavern for food and lodging, they learned from a local hunter about the existence of a ruin the locals called the "sunken shrine" in the swamp to the southeast.
The next morning they headed toward the shrine, having decided to investigate it for clues. Just as the knight statue they'd been told about came into view, they were attacked by a large and unusually-aggressive constrictor snake.