Altea's Scepter: Things Not What They Seem

Saturday November 27, 2021 at 2:00pm d&d, altea's scepter, game session notes Comments (0) »
 Dungeons and Dragons logo © Wizards of the Coast. Temple ruin artwork © Wanxing Wang
Dungeons and Dragons logo © Wizards of the Coast. Temple ruin artwork © Wanxing Wang

- The source of the cackling began engaging them in conversation, asking them questions about who they were and why they were there - and continue prodding them until they gave her a clue as to what they wanted.  As they conversed a trio of ogres casually approached the site.  It wasn't until Hope mentioned Altea and the scepter - asking if the voice knew why it had broken upon the queen's death - that the speaker appeared, revealing herself to be a hideous green hag. 

- She appeared delighted and promised them answers to their questions if they would do something for her: she wanted them to take a silver pin containing a big blue gem to Minister Gillyn, the leader of the town of Braydon Point.  The hesitantly agreed and left the site without scuffling with her or the ogres.

- Before returning to Braydon Point, the group decided to make a detour to another ruin they'd heard about: a large stone manor that was said to be mostly intact in another part of the forest.  There they found evidence of habitation, which Rocky seemed certain was a giant.

- The group investigated the inside of the stone manorhouse, finding the giant's "nest" in the entry hall, a rotten tapestry on the wall from which they could just make out a stylized rendering of an ancient, white-stone city, a locked metal door in a tower, and a few books with still-discernable passages.

- Whilte they searched, however, they heard the clattering sounds of something returning to the manor.  Hearing the commotion, Hope moved out to investigate while trying to stay hidden.  She spied a large hill giant bringing in its latest kill - a large dear - and generally rummaging around the entrance hall.  Seeing a possible means of escape through a rotten doorway at the other end of the hall, Hope inadvertently caused it to collapse, alterting the giant to their presence.  By scattering in different directions and employing some diversionary magic, the group managed to get away with a few damaged books - but without thoroughly exploring the site.

- Back at Braydon Point, the group met back up with Midrus who told them he'd found a tiny scrap of info on the entity "Vuldas" they'd mentioned to him before - apparently it was the name of a priest of Wee Jas in the service of Marcella, the last queen of Del'Celestine.  Ari then presented the books she'd found at the manor, and the group of them spent the night looking through them for discernable texts that might be of use.  The most pertinent details seemed to be passages related to the "three great temples" - one to the West, one to the East, and one to the North - each with their own role.

- Meanwhile, however, Rocky returned to the Angel's Ox Inn to get some rest.  There, he chatted with Vedsa, one of the inn staff, as the last of the evening patrons departed for the evening.  During their conversation, however, Vedsa seemed to become physically uncomfortable.  She eventually excused herself but, on the way to the kitchen door began to convulse.  When Rock got up to help her, he found himself face to face with a werewolf...

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