Salthon Plain: The Curse

Friday November 17, 2023 at 8:30pm d&d, salthon plain, game session notes Comments (0) »
 Dungeons & Dragons logo artwork © Wizards of the Coast
Dungeons & Dragons logo artwork © Wizards of the Coast

- As the group made their way northward toward the glacier that filled the pass between the two mountain ranges, they came upon a group of pixies curious as to the reason for their presence, and a frozen skeleton that "awoke" and demanded "where is it?".  They attempted to fight off the skeleton, but whatever force was animating it seemed to depart before it could be defeated.  Kugrash decided to smash the remains of the skeleton, just to be sure.  The pixies told them that the fae queen had said they were not allowed to be there, but they seemed hopeful that the "children" might end the "curse".

- The group finally located the ruin of the next tower - finding it was little more than a ring of foundation stones filled with bone.  In the center of it however, was a stone table on which were a number of scrolls and parchments, some large natural crystals, and a shrine to a goddess of magic or fate.  As they investigated, a ghost appeared near the table, seemingly in the midst of some prayer or ritual.  Jaydah attempted communication with him in the ancient langage she'd been studying, but this proved difficult.  She was able to discern that he was looking for some kind of "gift", and there was some urgency to the errand.

- As they were talking, the bones began to stir, and out of them rose a skeletal serpentine form.  It chided the ghost before turning to Jaydah and the others, telling them that they were meddling in affairs that were beyond them...

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