Corruption Arcana: Ghosts in the Wood

Saturday August 12, 2017 at 2:00pm fate core, corruption arcana, game session notes Comments (0) »
 Artwork © Jason Coates and Evil Hat Productions
Artwork © Jason Coates and Evil Hat Productions

This is a new game we put together for my brother-in-law Michael.  He wants to run a Fate game himself, but is having a difficult time getting people together.  Also, while he's read the book, he wanted to see how it plays out at the table.

Game

We had already decided on a "traditional" fantasy genre, but we set up the remaining game aspects collaboratively as suggested by the Fate Core rulebook.  What we came up with was a high fantasy setting, based on a lost civilzation, where magic is being corrupted and the PCs need to find out why - or at least how and stop it.

Characters

[Michael] Jace - Soldier without a Kingdom

[Jese] Cassia - Quick-witted Huntress

[Sheri] Talia - Itinerant Historian

[Tony] Cooper - Acquisitions Expert for the Second Dawn

Session

The group heard rumors of a cult that was speeding the corruption of magic in the world - and that they might be based in the ruin of a small keep in a forest some distance to the south.  Upon arriving, they were met by a group of goblins fleeing from an angry ghost.  Cassia was able to catch one of them and get from it that they were working for a sorceror, mining gold beneath the keep.  Goblins inside the structure itself were more hostile than terrified, however, and the group had to fight two of them off before they could proceed deeper into the ruin...

Venus Flytrap

Saturday March 7, 2015 at 8:00pm fate core, venus flytrap, game session notes, ruchtcon Comments (1) »
Venus Flytrap Image

RuchtCon V, Retrograde, FATE Core

In which a team of explorers venture to the second planet to re-establish contact with a wayward botanical research station and discover a damaged satellite, energy-eating plants, violent lightening storms, a german u-boat, an enourmous predator, and hallucenogenic wasps.

The Zero Line: Behind Us

Saturday May 3, 2014 at 6:00pm fate core, the zero line, game session notes Comments (0) »

- The group helps some insectoid formerly-human locals repel a Tetrani attack and learns about the bizarre history of the research installation.

The Zero Line: Planetfall

Monday April 7, 2014 at 8:00pm fate core, the zero line, game session notes Comments (0) »

The party helped re-establish order on the Defiant, set out to discover the fate of a military research site in a larger crater on the planet Nago II, and were unexpectedly attacked by aerial Tetrani forces as they made their approach.

The Zero Line: Warped

Saturday March 15, 2014 at 7:00pm fate core, the zero line, game session notes Comments (0) »

New/Guest Character:

Jim (Dave)

 

Highlights:

The group deals with some aftermath on the ship after crossing the Zero Line, including an emergent biomorph, some twisted monstrousities, crazed crewmen and belligerent computer systems.

The Zero Line: Through the Gauntlet

Friday February 14, 2014 at 7:00pm fate core, the zero line, game session notes Comments (0) »

The group explores the derelict frieghter, discovers it comes from beyond the Zero Line, and reports to the captain of their ship, who, in turn, gives the unprecedented order to jump the Line.

The Zero Line: Redirection

Setting:

The Zero Line is a sci-fi setting based around emergent psionics in the context of an impending galactic apocalypse.

 

Characters:

Trya Bucchari (Sheri)

Malcolm Faulknen (Tony)

Kenneth Lockley (Adam)

Trenton Greaves (Tim)

 

Highlights:

Group is assembled by by the Galactica Humanus Navy, Delphi and the Periphery Initiative to explore a far-periphery system.  As they were about to set out, the GHN informed them their mission has changed and they were instead directed to investigate a derelict freighter which recently appeared in a coreward system.