|Saturday June 2, 2018 at 3:00pm||no thank you evil, trouble in space, game session notes||Comments (0) »|
- Pirate Hannah and her Pretty Pony got a job offer from an alien called Opik: he needed someone to accompany the child alien Zot on a space ship back to his home planet. He would give them 3 coins when Zot arrived safely.
- Shortly into the trip alarms began sounding. A message from Opik said there was some distrubance in the engine room. With some help from an android called Sassy, Hannah opened the hatch covering a secret ladder down into the workings of the ship. She made her way to the back of the ship, encountering some space rats, a bubble-gum making bird, and other strange creatures.
- The engine room was being devoured by a metal-eating creature called a Lacer. When she couldn't talk it into leaving, she tried to scare it off and then beat it up, but it proved too tough for her.
- In the end, Hannah lured the creature out of the engine room, and though it conked her out, Sassy arrived and was able to convince it to eat some of the junk in the storage room instead of gnawing on the engine.
This scenario from "Uh-Oh Monsters" was REALLY tough for a single PC - and that's AFTER I dialed it back a bit. In hindsight, instead of using deus-ex and having Sassy talk the Lacer out of eating the engine, I should have had the ship crash on a nearby planet and then Hannah would have to fix the ship to get Zot home - which would have been awesome. Unfortunately, I didn't think of that at the time. We'd been going for a while, and I could sense Hannah was running out of ideas, so I was trying to wrap it up. I'm also not super practiced at running published scenarios. Oh well, live and game and learn.